Android 12L is Google’s third attempt at conquering larger screens. The only way it will succeed is if Google fully commits to it.
He tried a dedicated tablet operating system once and got almost nowhere. Part of the reason for this was the apparent lack of enthusiasm for the form factor. Why should third party developers care? If Google is to make Android 12L successful, it must learn from its history and mistakes.
Google and Tablets, Take One
Honeycomb, also known as Android 3.0, was released nearly a decade ago and represented Google’s ambitions for the tablet form factor in 2012 – an operating system that would usher in a new era of applications and software that Use of larger screens. Instead, only a few apps were optimized for the experience by Google (Gmail, Contacts, Calendar), but the rest were simply enhanced versions of their mobile counterparts.
The excitement was palpable for a while, and some third-party developers jumped on the advertising reference, tweaking their apps and using “snippets” like Google recommends dividing the larger screen into different sections. On the other hand, Apple has pushed and developed iOS so much on iPads that it would eventually split it up into its own ecosystem. The difference between the two approaches couldn’t be more obvious.
Take-Two, or the Chrome OS Experiment
Google’s second attempt at making a tablet came a few years ago when it launched the Pixel Slate. still offers the full setup for those who wanted a keyboard and trackpad.
Unfortunately, the reception of the Slate was not very enthusiastic, especially because Google once again did not adjust the interface properly. Between the tiny Chrome icons that weren’t easy to touch and the poor integration of Android apps with the rest of the operating system, the experience was far from ideal. While there are some great Chrome OS tablets out there, the software experience is still very poor.
Android 12L is it the allure?
Android 12L marks Google’s third foray into the tablet ecosystem, although this time it is not limited to a specific device type, but rather aims to close the gap between phones, flaps, tablets and computers. Uniform software experience, regardless of the screen size. Both the system and apps would adjust to the canvas given them, stretching to fill a large desktop screen when connected to a Chromebox, and then thinning out to fit on a small phone.
What we’ve seen so far is encouraging. There’s proper multi-window and multitasking support, as well as a complete redesign of notifications and settings to allow for two windows. Showing more content in smarter ways is the goal of bigger screens, and Android 12L seems to be taking that challenge seriously.
But that’s not enough, nowhere near. The system is only part of the equation. Apps have to follow suit, and Google has already published extensive documentation and design guides to help developers customize their apps. much more important: constancy.